Lesson 3 - Build Types (Pt. 2)

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-Pressure (Conditional/Hex)

What defines a Pressure build? Well, to put it the easiest way possible, go crush a can. The team objective is to apply pressure so that the monks "crush", "pop", "break", and so on and so forth. There's a couple ways you can go about doing this and that would be conditional or hex based. I'd also consider straight dps under conditional, I'll explain shortly.

Conditional

A quick synopsis of a conditional pressure build, boom shit ton of conditions everyone's dead! In essence that statement is true, but it takes time to overwhelm a team, especially when they have decent monks. Some of the builds you may notice out there run a lot of conditions like trapping builds. This would go along with the spiritway type builds and any other builds that have a lot of degen behind then based on solely conditions. You're looking at bleeding, poison, disease, deep wounds, and cripples. Now, let me walk you through how a backline can be easily out pressed by all this. Let's just say the other team has all these conditions to pass out and you don't have a martyr monk on your team because well, that just so happens to not be the meta anymore and hasn't for over 2 years. Now that we have that established let us further look in to application

Application of a conditional team will spread everything as much as possible, why? Well, the main purpose of a conditional team is to out press the monks energy so much that they can't handle keeping the team alive and everyone on the team just drops like flies because the backline can't sustain a life support for the team any longer. These builds consist of a lot of work from your own healing staff to hope they can hold on long enough for you're pressure to be built up so high that the other team cracks first. This pretty much means spreading all those degen condition skills to everyone hardcore as much as possible. In a balanced type build this can go for the same, if you have a burning arrow ranger paired in with deep wounds from your frontline, what exactly are you doing? Conditional pressure. If you spread deep wounds so often and adrenal dump as much as you can, you can severely energy tap an RC monk, and they won't know exactly when the spike is going to hit. In this note, you can say your normal rotation of damage on the frontline and generalized dps is the normal conditional pressure. It's a lot of physical dps pressure combined with the massive amounts of health covered in the deep wound application.

Hex Pressure

The same as conditional only everything turns purple!

It's getting late I'll continue work on this tomorrow...

Jedbacca 11:21, 23 October 2008 (UTC)Jedbacca

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